Pushing the Envelope: Extreme Network Coding on the GPU

H. Shojania, Baochun Li
{"title":"Pushing the Envelope: Extreme Network Coding on the GPU","authors":"H. Shojania, Baochun Li","doi":"10.1109/ICDCS.2009.68","DOIUrl":null,"url":null,"abstract":"While it is well known that network coding achieves optimal flow rates in multicast sessions, its potential for practical use has remained to be a question, due to its high computational complexity. With GPU computing gaining momentum as a result of increased hardware capabilities and improved programmability, we show in this paper how the GPU can be used to improve network coding performance dramatically. Our previous work presented the first attempt in the literature to maximize the performance of network coding by taking advantage of not only multi-core CPUs, but also hundreds of computing cores in commodity off-the-shelf Graphics Processing Units (GPU). This paper represents another step forward, and presents a new array of GPU-based algorithms that improve network encoding by a factor of 2.2, and network decoding by a factor of 2.7 to 27.6 across a range of practical configurations.  With just a single NVIDIA GTX 280 GPU, our implementation of GPU-based network encoding outperforms an 8-core Intel Xeon server by a margin of at least 4.3 to 1 in all practical test cases, and over 3000 peers can be served at high-quality video rates if network coding is used in a streaming server.  With 128 blocks, for example, coding rates up to 294 MB/second can be achieved with a variety of block sizes.","PeriodicalId":387968,"journal":{"name":"2009 29th IEEE International Conference on Distributed Computing Systems","volume":"21 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-06-22","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"32","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 29th IEEE International Conference on Distributed Computing Systems","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICDCS.2009.68","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 32

Abstract

While it is well known that network coding achieves optimal flow rates in multicast sessions, its potential for practical use has remained to be a question, due to its high computational complexity. With GPU computing gaining momentum as a result of increased hardware capabilities and improved programmability, we show in this paper how the GPU can be used to improve network coding performance dramatically. Our previous work presented the first attempt in the literature to maximize the performance of network coding by taking advantage of not only multi-core CPUs, but also hundreds of computing cores in commodity off-the-shelf Graphics Processing Units (GPU). This paper represents another step forward, and presents a new array of GPU-based algorithms that improve network encoding by a factor of 2.2, and network decoding by a factor of 2.7 to 27.6 across a range of practical configurations.  With just a single NVIDIA GTX 280 GPU, our implementation of GPU-based network encoding outperforms an 8-core Intel Xeon server by a margin of at least 4.3 to 1 in all practical test cases, and over 3000 peers can be served at high-quality video rates if network coding is used in a streaming server.  With 128 blocks, for example, coding rates up to 294 MB/second can be achieved with a variety of block sizes.
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
突破极限:GPU上的极限网络编码
虽然众所周知,网络编码在多播会话中实现了最佳的流速率,但由于其高计算复杂性,其实际应用潜力仍然是一个问题。由于硬件性能的提高和可编程性的提高,GPU计算获得了动力,我们在本文中展示了如何使用GPU来显着提高网络编码性能。我们之前的工作提出了文献中的第一次尝试,通过利用多核cpu,以及商品中现成的图形处理单元(GPU)中的数百个计算内核来最大化网络编码的性能。本文又向前迈进了一步,提出了一系列新的基于gpu的算法,在一系列实际配置中,这些算法将网络编码提高了2.2倍,将网络解码提高了2.7到27.6倍。仅使用单个NVIDIA GTX 280 GPU,我们基于GPU的网络编码实现在所有实际测试用例中都比8核英特尔至强服务器的性能高出至少4.3比1,并且如果在流媒体服务器中使用网络编码,可以以高质量的视频速率为3000多个对等点提供服务。例如,使用128个块,可以使用各种块大小实现高达294 MB/秒的编码速率。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Sampling Based (epsilon, delta)-Approximate Aggregation Algorithm in Sensor Networks TBD: Trajectory-Based Data Forwarding for Light-Traffic Vehicular Networks PADD: Power Aware Domain Distribution Rethinking Multicast for Massive-Scale Platforms ISP Friend or Foe? Making P2P Live Streaming ISP-Aware
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1