Gotta catch’em all: ready, set, (pokemon) GO!

Bjanka Purda, Draženka Mačak
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引用次数: 2

Abstract

Pokemon Go is a virtual reality game that mixes the smart mobile technology with real life exploration. The aim of this research is to investigate whether Pokemon Go app increases the levels of physical activity. Thirty-two healthy subjects were included in this 5-week study (12 males and 20 females, age 18-49) and they were allocated into three groups, experimental group: new trainers (N=10) and control groups: regular trainers (N=11) and nontrainers (N=11). Level of physical activity was assessed using Pedometer – Step Counter Free & Calorie Burner that counts daily walking distance in km and steps. Subjects were instructed to provide screenshots of their km recorded. At each level of measurement groups significantly differed in walking distance (p<0.01). The time did not have significant effect on the walking distance. The interaction effect was significant from fourth level to fifth level of measurement (p<005). LSD test revealed that regular trainers significantly differed from both, new and non-trainers, having the most walked distance. New trainers and non-trainers did not differ in the level physical activity in the first three weeks, but in the fourthand fifth-week new trainers group significantly increased the levels of physical activity regarding non-trainers group (mean difference +21.688 and +15.688, respectively). In the first two weeks, the new trainers group walked 27km, and after the installation of the games, the increase was more than 10 km. It could be concluded that Pokemon Go app has impact on the levels of physical activity, but some period of time is needed for participants to learn how to play the game and enjoy it.
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必须抓住所有人:准备好,准备好,(小精灵)出发!
口袋妖怪Go是一款将智能移动技术与现实生活探索相结合的虚拟现实游戏。这项研究的目的是调查口袋妖怪Go应用程序是否能提高身体活动水平。32名健康受试者被纳入这项为期5周的研究(12名男性和20名女性,年龄18-49岁),他们被分为三组,实验组:新教练(N=10)和对照组:常规教练(N=11)和非教练(N=11)。使用Pedometer–Step Counter Free&Calorie Burner(以公里和步为单位计算每日步行距离)评估身体活动水平。受试者被要求提供他们记录的公里数的屏幕截图。在各个测量水平上,各组的步行距离有显著差异(p<0.01)。时间对步行距离没有显著影响。交互作用效应在第四级至第五级测量中显著(p<005)。LSD测试显示,普通教练和新教练和非教练都有显著差异,他们的步行距离最大。新培训师和非培训师在前三周的体育活动水平没有差异,但在第四周和第五周,新培训师组比非培训师组显著增加了体育活动水平(平均差异分别为+21.688和+15.688)。在最初的两周里,新教练组步行了27公里,在安装游戏后,增加了10多公里。可以得出结论,口袋妖怪Go应用程序对身体活动水平有影响,但参与者需要一段时间来学习如何玩游戏并享受游戏。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
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0.00%
发文量
7
审稿时长
8 weeks
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