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Proceedings of the 16th International Conference on Cognition and Exploratory Learning in Digital Age (CELDA 2019)最新文献

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BENEFITS AND RISKS OF ICTS AND THEIR APPLICATIONS: AN ATTEMPT TO ANALYZE FREE DESCRIPTIVE ANSWERS 信息通信技术及其应用的利益和风险:分析免费描述性答案的尝试
Y. Maruyama
This paper presents the results of an attempt to analyze the benefits and risks of information and communication technologies (ICTs) and their applications, as perceived by university students. A survey was conducted using questionnaire with a free descriptive answering format. Responses were analyzed via text mining and correspondence analysis; in this manner, explanations of students’ perceptions could be deduced. As the survey conducted here was preliminary, the sample size was small; further analysis with a larger number of participants is necessary.
本文介绍了一项试图分析大学生对信息通信技术(ict)及其应用的利益和风险的看法的结果。调查采用自由描述性问卷形式进行。通过文本挖掘和对应分析对响应进行分析;通过这种方式,可以推断出对学生感知的解释。由于本次调查为初步调查,样本量较小;有必要对更多的参与者进行进一步的分析。
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引用次数: 0
USING COOPERATIVE TEACHING TECHNIQUES IN ENGINEERING COURSES. THE JIGSAW CASE 在工程课程中运用合作教学方法。拼图盒子
M. Marinescu, J. Marzo
Students everywhere are increasingly expecting to learn content that is immediately relevant to the degree they are preparing for. The negative implication of this is that they generally lack the motivation to study the fundamentals and understand in-depth material that they may not yet see the use for. Based on our previous experience with inquiry-based learning methodologies, and given the course content and the number of students in class we felt that a collaborative inquiry-based approach would encourage students to actively participate in their learning, motivate them to learn differently than in traditional ways, and inspire them to share information with their classmates. Results using the Jigsaw methodology show that some of the more positive effects were teamwork and “being forced to understand and prepare well enough to be able to explain clearly to your colleagues”. On the negative side, some students found the number of presentations to be excessive and some thought that they knew less about the material that they had not prepared themselves than they would have known had they followed a traditional teaching method.
世界各地的学生都越来越希望学习与他们所准备的学位直接相关的内容。这种情况的负面影响是,他们通常缺乏学习基础知识和理解深度材料的动力,他们可能还没有看到这些材料的用途。基于我们之前对探究式学习方法的经验,并考虑到课程内容和班级学生人数,我们认为协作式探究式学习方法可以鼓励学生积极参与学习,激励他们以不同于传统方式学习,并激励他们与同学分享信息。使用拼图方法的结果显示,更积极的影响是团队合作,以及“被迫充分理解和准备,以便能够向同事清楚地解释”。消极的一面是,一些学生发现演讲的数量过多,一些人认为他们对没有自己准备的材料的了解比他们遵循传统教学方法所知道的要少。
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引用次数: 1
EXPLORING THE TEACHING EXPERIENCES OF TEACHERS USING COMPUTER-BASED ASSESSMENTS WHEN TEACHING INTERACTIVE MULTIMEDIA CLASSES 探讨教师在交互式多媒体课堂教学中运用计算机评价的教学经验
Nafeth Al Hashlamoun, L. Daouk
This research explores the experiences of using Computer-based Assessments (CBA) in teaching an introductory level class called Introduction to multimedia (CIS 1503). This course is the first multimedia course in the Computer and Information Systems (CIS) department that is running at a Higher Education Institute in the Middle East (HEIME). It introduces students to various multimedia components such as 2D graphics, audio and video. The core objective of this course is to provide students with practical experience in various stages involved in the design, development and delivery of interactive multimedia content. A phenomenological approach has been chosen to help understand and explore the participants’ awareness of the phenomenon under investigation and that is “Using CBA in teaching interactive multimedia classes”. Three specific questions were considered. These questions were investigated from the teachers’ point of view. The data explicitation process (as defined and used by (Giorgi, 2009)) resulted in forming four central themes representing the essence of the original ones. The central themes were: (1) to manage the teachers’ marking load; (2) to enhance student satisfaction and attentiveness; (3) to support the management of assessments; and (4) to provide an effective archiving system for assessments and students’ work. This was followed by a discussion of the opportunities and challenges arising from using CBAs in teaching this particular course. A description of the limitations within this research was also listed at the end of the study.
本研究探讨了在一门名为多媒体导论(CIS 1503)的入门级课程中使用计算机评估(CBA)的经验。本课程是中东高等教育学院(heme)计算机与信息系统(CIS)系开设的第一门多媒体课程。它向学生介绍各种多媒体组件,如二维图形,音频和视频。本课程的核心目标是为学生提供交互式多媒体内容设计、开发和交付各个阶段的实践经验。本文选择了一种现象学的方法来帮助理解和探索参与者对所调查现象的认识,即“在交互式多媒体课堂中使用CBA”。审议了三个具体问题。这些问题都是从教师的角度来调查的。数据阐明过程(如(Giorgi, 2009)所定义和使用的)形成了四个代表原始主题本质的中心主题。中心主题是:(1)管理教师的阅卷量;(2)提高学生的满意度和注意力;(三)支持评估管理;(4)为评估和学生工作提供有效的存档系统。随后讨论了在这门特殊课程中使用cba所带来的机遇和挑战。在研究的最后还列出了本研究的局限性。
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引用次数: 2
EXAMINING THE IMPACT OF ONLINE CASE-BASED DISCUSSIONS ON STUDENTS' PERCEIVED COGNITIVE PRESENCE, LEARNING AND SATISFACTION 考察在线案例讨论对学生感知认知存在、学习和满意度的影响
Ayesha Sadaf, Stella Y. Kim
This study examined the impact of case-based discussions on students perceived cognitive presence, learning and satisfaction in online courses. Forty-four online graduate students enrolled in an instructional design course completed an online survey. The quantitative data were analyzed using descriptive statistics and a paired-samples t-test. Qualitative data obtained from the open-ended survey responses were analyzed using constant comparative approach. The findings revealed that case-based discussions lead to high levels of cognitive presence–Triggering, integration, and resolution–than non-case-based discussion. In addition, students have a higher level of perceived satisfaction in case-based discussion than non-case-based discussions.
本研究考察了案例讨论对在线课程中学生认知存在感、学习和满意度的影响。44名参加教学设计课程的在线研究生完成了一项在线调查。定量资料采用描述性统计和配对样本t检验进行分析。从开放式调查反馈中获得的定性数据使用恒定比较方法进行分析。研究结果显示,基于案例的讨论比非基于案例的讨论导致更高水平的认知存在——触发、整合和解决。此外,学生在基于案例的讨论中比在非基于案例的讨论中有更高的感知满意度。
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引用次数: 3
DIGITAL STORYTELLING: STUDENT VULNERABILITY DURING THE PROCESS AND ITS IMPACT ON TEACHING AND LEARNING ONE YEAR LATER 数字化叙事:学生在过程中的脆弱性及其对一年后教学的影响
Heather Phillips, J. Condy, C. Tiba
Digital storytelling (DST) is described as ‘the modern expression of the ancient art of storytelling’ with one of its categories focusing on personal narratives in which authors tell their own personal stories about significant experiences in their lives. The imperative to tap into our students’ social-emotional learning through DST and creating a trauma-sensitive school culture is at the forefront of pedagogical conversations today. The DST process allowed pre-service teachers to take risks, risks of self-disclosure, risks of change, risks of not knowing, all of which rendered them vulnerable, resulting in deepened learning. The findings indicate that the process motivated newly qualified teachers to reflect on their own development, their practice and student learning through the lens of human connections, lived curriculum, self-reflection. They learnt the true value of social interaction and student engagement.
数字叙事(DST)被描述为“古代叙事艺术的现代表达”,其中一个类别侧重于个人叙事,作者讲述自己关于生活中重要经历的个人故事。通过DST挖掘学生的社会情感学习,创造一种对创伤敏感的学校文化,是当今教学对话的前沿。DST过程允许职前教师承担风险,自我披露的风险,改变的风险,不知道的风险,所有这些都使他们变得脆弱,从而加深了学习。研究结果表明,这一过程促使新合格教师通过人际关系、生活课程和自我反思来反思自己的发展、实践和学生的学习。他们了解到社会互动和学生参与的真正价值。
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引用次数: 1
EVALUATION OF A MOBILE PEER-EVALUATION SYSTEM FOR IN-CLASS PRESENTATIONS 对课堂演示的移动同行评估系统进行评估
P. Gobel, Makimi Kano
Simultaneous in-class presentations are well suited to the use of peer evaluation, which also promotes greater involvement of the student audience. The problem for the teacher is how to manage peer evaluation and make it a useful part of the curriculum. PeerEval is a mobile application that allows students to anonymously evaluate presentations in real time using a Likert scale rubric and individual peer comments. The results of each evaluation are compiled in a database which is available to the teacher and the students. This short paper focuses on implementing and evaluating this app in Japanese university classrooms. The researchers sought to evaluate both the technical aspects of the software and nature of student feedback using the software. Student attitudes towards the PeerEval system were measured using a twelve-item questionnaire concerning usability of the software, their attitudes towards the system both as a presenter and as an audience member. Results are discussed regarding student perceptions of the evaluation system, overall feedback quality, and the perceived effect of feedback speed and peer comments. Further uses for a mobile peer-evaluation system are also discussed.
同时进行的课堂演讲非常适合使用同行评估,这也促进了学生听众的更多参与。教师的问题是如何管理同伴评价并使其成为课程的有用部分。PeerEval是一个移动应用程序,允许学生使用李克特量表和个人同行评论匿名实时评估演示文稿。每次评估的结果都被编入一个数据库,供老师和学生使用。这篇短文的重点是在日本大学课堂上实施和评估该应用程序。研究人员试图评估软件的技术方面和使用软件的学生反馈的性质。学生对PeerEval系统的态度是通过一份包含12个项目的问卷调查来衡量的,问卷涉及软件的可用性,以及他们作为演讲者和观众对系统的态度。讨论了学生对评估系统的看法,整体反馈质量,以及反馈速度和同伴评论的感知效果。本文还讨论了移动同行评价系统的进一步应用。
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引用次数: 0
CASE STUDY OF TEACHER'S ON GOING COGNITION USING VR 基于虚拟现实的教师在线认知案例研究
Takashi Ikuta, Y. Gotoh, Wataru Uchiyama
Teacher cognition in classroom lessons is identified by an ongoing method using virtual reality (VR) videos. There are place and time constraints in real time implementation of the ongoing method in synchronous situations. To avoid these, recorded virtual reality videos were used. As a result, the existence of non-corresponding cognition was recognized: teacher educators focused on teaching strategy, while teachers focused on children's individual reactions.
教师在课堂教学中的认知是通过使用虚拟现实(VR)视频的持续方法来识别的。在同步情况下进行中的方法的实时实现存在地点和时间限制。为了避免这些,我们使用了录制的虚拟现实视频。因此,认识到非对应认知的存在:教师教育者关注教学策略,而教师关注儿童的个体反应。
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引用次数: 0
INTEGRATED CONTEXTUAL LEARNING ENVIRONMENTS WITH SENSOR NETWORK FOR CROP CULTIVATION EDUCATION: CONCEPT AND DESIGN 基于传感器网络的作物栽培教育整合情境学习环境:概念与设计
R. Taniguchi, Daisaku Arita, Atsushi Shimada, M. Yamada, Yoshiko Goda, R. Yamamoto, T. Okayasu
This paper presents an outline of our project, in which we develop an observation framework for integrating lecture and contextual learning in the field of crop cultivation. Specifically, we will use multi sensing of learners’ activities in classrooms, and contextual learning in fieldwork, farm planting, and farming environments. The motivation for our project is twofold: First, crop cultivation provides a powerful illustration of educational technology. It requires both explicit knowledge (from lectures) and implicit knowledge (from contextual learning outside of class). Second, from a practical viewpoint, the number of Japanese farmers is shrinking due to low income and to aging population. Thus, in order to maintain crop yields, farming skills must be transferred efficiently to novice farm workers. Herein, the major features of our framework will be described.
本文概述了我们的项目,在该项目中,我们开发了一个观察框架,用于整合作物种植领域的讲座和情境学习。具体来说,我们将在课堂上对学习者的活动进行多重感知,并在实地考察、农场种植和农业环境中进行情境学习。我们这个项目的动机是双重的:首先,作物种植为教育技术提供了一个强有力的例证。它既需要显性知识(来自课堂),也需要隐性知识(来自课堂外的情境学习)。第二,从现实的角度来看,由于收入低和人口老龄化,日本农民的数量正在减少。因此,为了保持作物产量,必须将农业技术有效地传授给农业新手。在这里,我们将描述框架的主要特性。
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引用次数: 0
THE WEIGHT OF EXPECTANCY-VALUE AND ACHIEVEMENT GOALS ON SCIENTIFIC CAREER INTEREST AND MATH ACHIEVEMENT 期望值和成就目标对科学职业兴趣和数学成绩的影响
L. F. Scalas, D. Fadda
The study explored a taxonomy of alternative latent models to understand the weight of expectancy-value and approach-related goal orientations in predicting students’ achievement behaviors (scientific career interest and math achievement). A full model where all the factors contribute to explaining the total variance of outcomes and two models in which the contribution of expectancy-value and achievement goals factors was evaluated separately within a structural equation modeling framework. Results, among a sample of 812 Italian high school students (486 males and 326 females, M age= 18.3), showed that expectancy-value variables explain a substantial portion of math achievement and career interest variance after controlling for the achievement goals. Moreover, when all path coefficients were allowed (full model), global value and its dimensions of opportunity and emotional cost influenced positively student’s career aspirations, expectancy resulted the main predictor of math competence, and mastery and performance goals did not show significant effects on the outcomes.
本研究探讨了期望值和方法相关目标取向在预测学生成就行为(科学职业兴趣和数学成就)中的权重。一个完整的模型,其中所有因素都有助于解释结果的总方差和两个模型,其中期望值和成就目标因素的贡献在结构方程建模框架内分别进行评估。对812名意大利高中生(男486名,女326名,M年龄= 18.3)的调查结果表明,在控制成就目标后,期望值变量解释了相当一部分数学成绩和职业兴趣方差。此外,当所有路径系数都被允许(全模型)时,整体价值及其维度的机会和情感成本对学生的职业抱负有正向影响,期望是数学能力的主要预测因子,而精通和成绩目标对结果没有显著影响。
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引用次数: 0
PRESERVICE TEACHERS' ADOPTION OF A MAKERSPACE 职前教师对创客空间的采用
Junko Yamamoto
Innovation includes new inventions, new ideas, or new methods. Everett Rogers’ Diffusion of Innovations framework, however, suggests not all are willing to adopt innovation. Technology Acceptance Model (TAM) indicates that perceived usefulness and perceived ease of use influence one’s choice to use available technology. Since the nature of work is rapidly changing, the future workforce needs to be prepared to innovate or adopt innovation. This means that educators also need to be innovators or early adopters. In this study, education majors in an instructional technology class in the United States were introduced to the idea of a makerspace. When they were given choices, some participants tried new tools or methods without the instructor’s assistance, and some tried with the assistance. However, there was also a group of education majors who chose not to try out new tools or methods, even they knew that the help was available. This finding implies that Rogers’ theory about people’s aptitude of adopting innovation and TAM are applicable to future educators.
创新包括新发明、新想法或新方法。然而,埃弗雷特·罗杰斯的创新扩散框架表明,并非所有人都愿意采用创新。技术接受模型(TAM)表明,感知有用性和感知易用性影响人们使用现有技术的选择。由于工作的性质正在迅速变化,未来的劳动力需要做好创新或采用创新的准备。这意味着教育工作者也需要成为创新者或早期采用者。本研究以美国一所教学技术课的教育专业学生为研究对象,介绍创客空间的概念。当给他们选择时,一些参与者在没有指导的情况下尝试新的工具或方法,而另一些则在指导的帮助下尝试。然而,也有一群教育专业的学生选择不去尝试新的工具或方法,即使他们知道可以得到帮助。这一发现表明罗杰斯关于人的创新倾向和TAM理论适用于未来的教育工作者。
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引用次数: 0
期刊
Proceedings of the 16th International Conference on Cognition and Exploratory Learning in Digital Age (CELDA 2019)
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