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Packing d-dimensional balls into a d + 1-dimensional container 将d维球装入d + 一维容器
IF 0.7 4区 计算机科学 Q4 MATHEMATICS Pub Date : 2026-05-01 Epub Date: 2025-09-11 DOI: 10.1016/j.comgeo.2025.102219
Helmut Alt , Sergio Cabello , Otfried Cheong , Ji-won Park , Nadja Seiferth
In this article, we consider the problems of finding in d+1 dimensions a minimum-volume axis-parallel box, a minimum-volume arbitrarily-oriented box and a minimum-volume convex body into which a given set of d-dimensional unit-radius balls can be packed under translations. The computational problem is neither known to be NP-hard nor to be in NP. We give a constant-factor approximation algorithm for each of these containers based on a reduction to finding a shortest Hamiltonian path in a weighted graph, which in turn models the problem of stabbing the centers of the input balls while keeping them disjoint. We also show that for n such balls, a container of volume O(nd−1d) is always sufficient and sometimes necessary. As a byproduct, this implies that for d⩾2 there is no finite size (d+1)-dimensional convex body into which all d-dimensional unit-radius balls can be packed simultaneously.
在这篇文章中,我们考虑了在d+1维中找到一个最小体积轴平行盒,一个最小体积任意方向盒和一个最小体积凸体的问题,其中给定的一组d维单位半径球可以装入平移下。这个计算问题既不是NP困难的,也不属于NP范畴。基于在加权图中找到最短哈密顿路径的简化,我们给出了每个容器的常因子近似算法,该算法反过来模拟了刺穿输入球中心同时保持它们不相交的问题。我们还证明了对于n个这样的球,体积为0 (d−1d)的容器总是充分的,有时是必要的。作为副产品,这意味着对于d大于或等于2,没有有限大小(d+1)维凸体,所有d维单位半径球可以同时装入其中。
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引用次数: 0
Optimal bound for PCA with outliers using higher-degree Voronoi diagrams 使用高度Voronoi图的PCA与异常值的最优界
IF 0.7 4区 计算机科学 Q4 MATHEMATICS Pub Date : 2026-05-01 Epub Date: 2025-11-03 DOI: 10.1016/j.comgeo.2025.102231
Sajjad Hashemian , Mohammad Saeed Arvenaghi , Ebrahim Ardeshir-Larijani
In this paper, we introduce new algorithms for Principal Component Analysis (PCA) with outliers. Utilizing techniques from computational geometry, specifically higher-degree Voronoi diagrams, we navigate to the optimal subspace for PCA even in the presence of outliers. This approach achieves an optimal solution with time complexity of nd+O(1)poly(n,d). Additionally, we present a randomized algorithm with complexity O(nrlog⁡(1/δ)/C(d,r,α))poly(n,d). Our approach leverages properties of high-dimensional spaces and the separation condition of outliers to efficiently recover the optimal subspace. Our results demonstrate that higher-degree Voronoi diagrams, combined with probabilistic subspace selection techniques, provide an effective and scalable solution for PCA with outliers.
本文介绍了一种新的主成分分析(PCA)算法。利用计算几何技术,特别是更高度的Voronoi图,我们导航到PCA的最优子空间,即使存在异常值。该方法实现了时间复杂度为nd+O(1)poly(n,d)的最优解。此外,我们提出了一个复杂度为O(nrlog (1/δ)/C(d,r,α))poly(n,d)的随机算法。我们的方法利用了高维空间的特性和离群点的分离条件来有效地恢复最优子空间。我们的研究结果表明,高阶Voronoi图与概率子空间选择技术相结合,为具有异常值的PCA提供了有效且可扩展的解决方案。
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引用次数: 0
Guarding points on a terrain by watchtowers 用瞭望塔在地形上守卫点
IF 0.4 4区 计算机科学 Q4 MATHEMATICS Pub Date : 2026-03-01 Epub Date: 2025-06-26 DOI: 10.1016/j.comgeo.2025.102210
Byeonguk Kang , Junhyeok Choi , Jeesun Han , Hee-Kap Ahn
We study the problem of guarding points on an x-monotone polygonal chain, called a terrain, using k watchtowers. A watchtower is a vertical segment whose bottom endpoint lies on the terrain. A point on the terrain is visible from a watchtower if the line segment connecting the point and the top endpoint of the watchtower does not cross the terrain. Given a sequence of point sites lying on a terrain, we aim to partition the sequence into k contiguous subsequences and place k watchtowers on the terrain such that every point site in a subsequence is visible from the same watchtower and the maximum length of the watchtowers is minimized. We present efficient algorithms for two variants of the problem.
利用k个瞭望塔研究了x-单调多边形链(称为地形)上点的守卫问题。瞭望塔是一个垂直的部分,其底部端点位于地形上。从瞭望塔上可以看到地形上的一个点,如果连接该点和瞭望塔顶端端点的线段没有穿过地形。给定一个位于地形上的点位置序列,我们的目标是将该序列划分为k个连续子序列,并在地形上放置k个瞭望塔,以便从同一个瞭望塔上可以看到子序列中的每个点位置,并且最小化瞭望塔的最大长度。我们针对这一问题的两个变体提出了有效的算法。
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引用次数: 0
m-Watchmen's routes in minbar and generalized minbar polygons minbar和广义minbar多边形中的m-Watchmen路线
IF 0.7 4区 计算机科学 Q4 MATHEMATICS Pub Date : 2026-03-01 Epub Date: 2025-08-27 DOI: 10.1016/j.comgeo.2025.102217
Rahmat Ghasemi , Alireza Bagheri , Anna Brötzner , Fatemeh Keshavarz-Kohjerdi , Faezeh Farivar , Bengt J. Nilsson , Christiane Schmidt
We study the problem of multiple anchored watchman routes, where we are given m starting points for watchmen, and aim to find routes for all watchmen such that all points in a polygon are visible from at least one route. We consider the problem in Minbar polygons,2 which are staircase polygons for which the floor of the staircase solely consists of one horizontal and one vertical edge, and in generalized Minbar polygons, which relaxes the definition of Minbar polygons, allowing for non-rectilinear edges. For Minbar polygons, we exhibit polynomial time algorithms to compute optimal solutions for both the min-max and the min-sum criteria. The min-max algorithm takes O(mlog⁡m+nlog⁡n) time, using O(m+n) storage, and the min-sum algorithm takes O(n2log⁡m+mlog⁡m) time, also using O(m+n) storage.
For generalized Minbar polygons, we prove NP-hardness for the min-sum and min-max criteria, and present approximation algorithms for both criteria: an O(log⁡(m+n))-approximation taking O(m4n2) time for the min-sum criterion, and a (π+3)-approximation taking O(m3n2) time for the min-max criterion.
Minbar polygons and the non-rectilinear generalization of them may seem to be very restricted polygon classes but they form an adjacent pair where the multiple anchored watchman routes problem has a polynomial time solution in one class but is NP-hard in the slightly more generalized class. It is this property that motivates our study of these restricted polygon classes.
我们研究了多锚定守望者路线问题,其中我们给守望者m个起点,目标是找到所有守望者的路线,使多边形上的所有点至少从一条路线可见。我们考虑Minbar多边形的问题,其中Minbar多边形是楼梯多边形,楼梯的地板仅由一条水平边和一条垂直边组成,以及广义Minbar多边形,它放宽了Minbar多边形的定义,允许非直线边。对于Minbar多边形,我们展示了多项式时间算法来计算最小最大值和最小和标准的最优解。最小和算法耗时O(mlog (m)),使用O(m+n)存储,最小和算法耗时O(n2log (m) +mlog (m))存储,也使用O(m+n)存储。对于广义Minbar多边形,我们证明了最小和和最小最大准则的np -硬度,并给出了这两个准则的逼近算法:最小和准则的O(log (m+n))逼近需要O(m4n2)时间,最小最大准则的(π+3)逼近需要O(m3n2)时间。Minbar多边形和它们的非直线泛化似乎是非常有限的多边形类,但它们形成了一个相邻的对,其中多个锚定守望者路线问题在一类中具有多项式时间解,而在稍微广义的一类中具有np困难。正是这个性质激发了我们对这些受限多边形类的研究。
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引用次数: 0
Big line or big convex polygon 大线条或大凸多边形
IF 0.7 4区 计算机科学 Q4 MATHEMATICS Pub Date : 2026-03-01 Epub Date: 2025-08-26 DOI: 10.1016/j.comgeo.2025.102218
David Conlon , Jacob Fox , Xiaoyu He , Dhruv Mubayi , Andrew Suk , Jacques Verstraëte
Let ESℓ(n) be the minimum N such that every N-element point set in the plane contains either ℓ collinear members or n points in convex position. We prove that there is a constant C>0 such that, for each ℓ,n≥3,(3ℓ−1)⋅2n−5<ESℓ(n)<ℓ2⋅2n+Cnlog⁡n. A similar extension of the well-known Erdős–Szekeres cups-caps theorem is also proved.
设ES (n)为最小n,使得平面上的每个n元素点集包含l个共线成员或n个凸位置上的点。我们证明了存在一个常数C>;0,使得对于每一个n≥3的,(3r−1)·2n−5<ES r (n)< r 2·2n+Cnlog ln n。我们还证明了著名的Erdős-Szekeres杯帽定理的一个类似推广。
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引用次数: 0
Piercing unit geodesic disks 穿透单元测地线盘
IF 0.4 4区 计算机科学 Q4 MATHEMATICS Pub Date : 2026-03-01 Epub Date: 2025-06-16 DOI: 10.1016/j.comgeo.2025.102209
Ahmad Biniaz , Prosenjit Bose , Thomas Shermer
We prove that at most 3 points are always sufficient to pierce a set of m pairwise intersecting unit geodesic disks inside a simple polygon P with n vertices of which nr are reflex. We provide an O(n+mlog⁡nr)-time algorithm to compute these at most 3 piercing points. Our bound is tight since it is known that in certain cases 3 points are necessary.
证明了在具有n个反射顶点的简单多边形P内,至多3个点总是足以刺穿m组成对相交的单位测地圆盘。我们提供了一个O(n+mlog (nr))时间算法来计算最多3个穿孔点。我们的界限很紧,因为已知在某些情况下需要3个点。
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引用次数: 0
Algorithms for computing closest points for segments 计算线段最近点的算法
IF 0.4 4区 计算机科学 Q4 MATHEMATICS Pub Date : 2026-01-01 Epub Date: 2025-04-17 DOI: 10.1016/j.comgeo.2025.102196
Haitao Wang
Given a set P of n points and a set S of n segments in the plane, we consider the problem of computing for each segment of S its closest point in P. The previously best algorithm solves the problem in n4/32O(log⁎⁡n) time [Bespamyatnikh, 2003] and a lower bound (under a somewhat restricted model) Ω(n4/3) has also been proved. In this paper, we present an O(n4/3) time algorithm, which matches the above lower bound. In addition, we also present data structures for solving the online version of the problem, i.e., given a query segment (or a line as a special case), find its closest point in P. Our new results improve the previous work.
给定平面上n个点的集合P和n个线段的集合S,我们考虑计算S的每个线段在P中的最近点的问题。先前最好的算法在n4/32O(log n)时间内解决了这个问题[Bespamyatnikh, 2003],并且证明了一个下界(在某种程度上受限的模型下)Ω(n4/3)。在本文中,我们提出了一个O(n4/3)时间算法,该算法与上述下界匹配。此外,我们还提供了用于解决在线版本问题的数据结构,即给定查询段(或作为特殊情况的一行),在p中找到其最近点。我们的新结果改进了以前的工作。
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引用次数: 0
Growth rates of the number of empty triangles and simplices 空三角形和单形的数量增长率
IF 0.4 4区 计算机科学 Q4 MATHEMATICS Pub Date : 2026-01-01 Epub Date: 2025-04-17 DOI: 10.1016/j.comgeo.2025.102197
Bhaswar B. Bhattacharya , Sandip Das , Sk Samim Islam , Saumya Sen
Given a set P of n points in R2, in general position, denote by N2(P) the number of empty triangles with vertices in P. In this paper we investigate by how much N2(P) changes if a point x is removed from P. By constructing a graph G2(x,P) based on the arrangement of the empty triangles incident on x, we transform this geometric problem to the problem of counting triangles in the graph G2(x,P). We study properties of the graph G2(x,P) and, in particular, show that it is diamond-free. This relates the growth rate of the number of empty triangles to the famous Ruzsa–Szemerédi problem. We also derive similar bounds for the growth rate of the number of empty simplices for point sets in Rd.
给定R2中n个点的集合P,在一般位置上,用N2(P)表示P中有顶点的空三角形的个数。本文研究如果从P中移出一个点x, N2(P)的变化量。通过构造一个图G2(x,P),我们将这个几何问题转化为图G2(x,P)中三角形的计数问题。我们研究了图G2(x,P)的性质,特别是证明了它是无金刚石的。这将空三角形数量的增长率与著名的ruzsa - szemerzedi问题联系起来。我们也为Rd中点集的空简单数的增长率导出了类似的界。
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引用次数: 0
VHS: A package for homological simplification of voxelized plant root data for skeletonization 一个用于骨架化的体素化植物根系数据的同源简化包
IF 0.4 4区 计算机科学 Q4 MATHEMATICS Pub Date : 2026-01-01 Epub Date: 2025-05-14 DOI: 10.1016/j.comgeo.2025.102198
Erin W. Chambers , Tao Ju , David Letscher , Hannah Schreiber , Dan Zeng
In this work, we present VHS (Voxelized Homological Simplification), a C++ package whose purpose is to de-noise voxelized data and output a topologically accurate simplified shape. In contrast to previous work on voxelized homological simplification tools, our main goal is offering a better starting point for computing curve skeletons for shape analysis. This goal necessitates additional simplification beyond what other packages provide, although our approach extends and improves prior work on heuristic methods which compute approximate solutions for the homological simplification problem. Our tool is designed for and tested on voxelized plant roots, although it is potentially useful beyond this data set. While the homological simplification problem is NP-hard in general, our package is able to simplify almost all of the topological noise when used on data from plant root systems. Compared with existing simplification tools, our method strikes a better balance between topological simplicity and geometric accuracy, resulting in higher usability of the resulting skeletons. Our code is publicly available at https://github.com/davidletscher/VHS/.
在这项工作中,我们提出了VHS(体素化同调简化),这是一个c++包,其目的是去噪体素化数据并输出拓扑精确的简化形状。与之前在体素化同构简化工具上的工作相比,我们的主要目标是为计算形状分析的曲线骨架提供一个更好的起点。这个目标需要在其他包提供的基础上进行额外的简化,尽管我们的方法扩展并改进了先前在启发式方法上的工作,启发式方法计算同调简化问题的近似解。我们的工具是为体素化的植物根系设计和测试的,尽管它可能比这个数据集更有用。虽然一般来说,同调简化问题是np困难的,但当用于植物根系数据时,我们的包能够简化几乎所有的拓扑噪声。与现有的简化工具相比,我们的方法在拓扑简单性和几何精度之间取得了更好的平衡,从而提高了生成骨架的可用性。我们的代码可以在https://github.com/davidletscher/VHS/上公开获得。
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引用次数: 0
On the rectilinear crossing number of complete balanced multipartite graphs and balanced layered graphs 完全平衡多部图与平衡层图的直线交叉数
IF 0.4 4区 计算机科学 Q4 MATHEMATICS Pub Date : 2026-01-01 Epub Date: 2025-04-28 DOI: 10.1016/j.comgeo.2025.102199
Ruy Fabila-Monroy , Rosna Paul , Jenifer Viafara-Chanchi , Alexandra Weinberger
A rectilinear drawing of a graph is a drawing of the graph in the plane in which the edges are drawn as straight-line segments and its vertices are points in general position. The rectilinear crossing number of a graph is the minimum number of pairs of edges that cross over all rectilinear drawings of the graph. Let n≥r be positive integers. The graph Knr, is the complete balanced r-partite graph on n vertices, in which every set of the partition has at least ⌊n/r⌋ vertices. The balanced layered graph, Lnr, is an r-partite graph on n vertices, where n is multiple of r. Every partition of Lnr contains n/r vertices; for every 1≤i≤r−1, all the vertices in the i-th partition are adjacent to all the vertices in the (i+1)-th partition, and these are the only edges of Lnr. In this paper, we give upper bounds on the rectilinear crossing numbers of Knr and Lnr.
图形的直线绘制是在平面上绘制图形,其中的边绘制为直线段,其顶点是一般位置上的点。图的直线相交数是在图的所有直线图上相交的最小边对数。设n≥r为正整数。图Knr是n个顶点上的完全平衡r部图,其中每一个分区集至少有⌊n/r⌋顶点。平衡层图Lnr是一个有n个顶点的r部图,其中n是r的倍数,Lnr的每一个划分包含n/r个顶点;对于每一个1≤i≤r−1,第i个分区中的所有顶点与(i+1)-第i个分区中的所有顶点相邻,并且这些是Lnr的唯一边。本文给出了Knr和Lnr的直线相交数的上界。
{"title":"On the rectilinear crossing number of complete balanced multipartite graphs and balanced layered graphs","authors":"Ruy Fabila-Monroy ,&nbsp;Rosna Paul ,&nbsp;Jenifer Viafara-Chanchi ,&nbsp;Alexandra Weinberger","doi":"10.1016/j.comgeo.2025.102199","DOIUrl":"10.1016/j.comgeo.2025.102199","url":null,"abstract":"<div><div>A rectilinear drawing of a graph is a drawing of the graph in the plane in which the edges are drawn as straight-line segments and its vertices are points in general position. The rectilinear crossing number of a graph is the minimum number of pairs of edges that cross over all rectilinear drawings of the graph. Let <span><math><mi>n</mi><mo>≥</mo><mi>r</mi></math></span> be positive integers. The graph <span><math><msubsup><mrow><mi>K</mi></mrow><mrow><mi>n</mi></mrow><mrow><mi>r</mi></mrow></msubsup></math></span>, is the complete balanced <em>r</em>-partite graph on <em>n</em> vertices, in which every set of the partition has at least <span><math><mo>⌊</mo><mi>n</mi><mo>/</mo><mi>r</mi><mo>⌋</mo></math></span> vertices. The balanced layered graph, <span><math><msubsup><mrow><mi>L</mi></mrow><mrow><mi>n</mi></mrow><mrow><mi>r</mi></mrow></msubsup></math></span>, is an <em>r</em>-partite graph on <em>n</em> vertices, where <em>n</em> is multiple of <em>r</em>. Every partition of <span><math><msubsup><mrow><mi>L</mi></mrow><mrow><mi>n</mi></mrow><mrow><mi>r</mi></mrow></msubsup></math></span> contains <span><math><mi>n</mi><mo>/</mo><mi>r</mi></math></span> vertices; for every <span><math><mn>1</mn><mo>≤</mo><mi>i</mi><mo>≤</mo><mi>r</mi><mo>−</mo><mn>1</mn></math></span>, all the vertices in the <em>i</em>-th partition are adjacent to all the vertices in the <span><math><mo>(</mo><mi>i</mi><mo>+</mo><mn>1</mn><mo>)</mo></math></span>-th partition, and these are the only edges of <span><math><msubsup><mrow><mi>L</mi></mrow><mrow><mi>n</mi></mrow><mrow><mi>r</mi></mrow></msubsup></math></span>. In this paper, we give upper bounds on the rectilinear crossing numbers of <span><math><msubsup><mrow><mi>K</mi></mrow><mrow><mi>n</mi></mrow><mrow><mi>r</mi></mrow></msubsup></math></span> and <span><math><msubsup><mrow><mi>L</mi></mrow><mrow><mi>n</mi></mrow><mrow><mi>r</mi></mrow></msubsup></math></span>.</div></div>","PeriodicalId":51001,"journal":{"name":"Computational Geometry-Theory and Applications","volume":"130 ","pages":"Article 102199"},"PeriodicalIF":0.4,"publicationDate":"2026-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":null,"resultStr":null,"platform":"Semanticscholar","paperid":"143904056","PeriodicalName":null,"FirstCategoryId":null,"ListUrlMain":null,"RegionNum":4,"RegionCategory":"计算机科学","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":"","EPubDate":null,"PubModel":null,"JCR":null,"JCRName":null,"Score":null,"Total":0}
引用次数: 0
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Computational Geometry-Theory and Applications
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