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Technology against vision architectures 针对视觉架构的技术
Pub Date : 1994-05-02 DOI: 10.1109/MPCS.1994.367070
B. Zavidovique
Understanding what the problems are in robot-vision architecture, requires a better comparison of major features. But a zoology of vision machines is questioned when, aiming for a well informed architectural feature choice, a rapid presentation of technological trends in the field is proposed. Then an approach closer to physics prompts to a classification from a control point of view: it reveals some duality between operations and communications. A few visual operations are distinguished provided technology is not trailing behind. But emphasis should be put on communication networks, although they do not show any image processing specificity currently, and the conclusion addresses some limits in that respect.<>
理解机器人视觉架构中的问题,需要更好地比较主要特性。但是,为了充分了解结构特征的选择,提出了该领域技术趋势的快速呈现,因此视觉机器的动物学受到了质疑。然后,一种更接近物理学的方法促使我们从控制的角度进行分类:它揭示了操作和通信之间的某种对偶性。如果技术不落后,一些视觉操作是有区别的。但重点应该放在通信网络上,尽管它们目前没有显示出任何图像处理特异性,并且结论解决了这方面的一些限制。
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引用次数: 0
Conditional and iterative structures using a homogeneous static dataflow graph model 使用同构静态数据流图模型的条件和迭代结构
Pub Date : 1994-05-02 DOI: 10.1109/MPCS.1994.367054
L. Verdoscia, R. Vaccaro
This paper presents a static dataflow graph model, where only data tokens are allowed to flow. The proposed model is formally described, and the dataflow graph is obtained by employing only actors with homogeneous I/O conditions. Each actor, which executes an elemental operation, is characterized by having one output and two input arcs. Even though no control tokens are allowed, so that no T-gate, merge, and switch actors are present in this model, it is always possible to represent conditional and iterative structures whose behavior is well-behaved. As homogeneous I/O conditions are a severe restriction to represent the flow of a computation and the token flow in such dataflow graphs is completely asynchronous, proof is given to guarantee their determinacy.<>
本文提出了一种静态数据流图模型,其中只允许数据令牌流动。对所提出的模型进行了形式化描述,并通过仅使用具有均匀I/O条件的参与者获得了数据流图。每个角色执行一个基本操作,其特征是具有一个输出和两个输入弧。即使不允许任何控制令牌,因此在此模型中不存在t门、合并和开关参与者,也总是可以表示其行为良好的条件和迭代结构。由于同构I/O条件是表示计算流的严格限制,并且这种数据流图中的令牌流是完全异步的,因此给出了证明以保证其确定性。
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引用次数: 4
Application specific parallel architectures 特定于应用程序的并行架构
Pub Date : 1994-05-02 DOI: 10.1109/MPCS.1994.367040
A. De Gloria, P. Faraboschi
This paper deals with the design of parallel architectures dedicated to specific applications and mainly focuses on the relationships between software and hardware tradeoffs, putting the emphasis on parallel architecture for non-numeric applications. The analysis covers both medium and massive parallelism. Medium level parallelism is seen through the analysis of VLIW architectures where code-generation takes an important role for achieving high performance. In particular we show the main design steps of a parallel architecture for Prolog. High level parallelism in non-numeric applications is introduced through the presentation of a dedicated architecture for the solution of NP-complete problems with the Boltzmann Machine model. Also in this case, we present the problems related to the design of the architecture and the interaction between hardware and software components.<>
本文讨论了针对特定应用的并行体系结构的设计,主要关注软件和硬件权衡之间的关系,重点关注非数值应用的并行体系结构。该分析涵盖了中等和大规模并行性。通过对VLIW体系结构的分析可以看到中等水平的并行性,其中代码生成对于实现高性能起着重要作用。我们特别展示了Prolog并行架构的主要设计步骤。通过介绍用玻尔兹曼机模型解决np完全问题的专用体系结构,介绍了非数值应用中的高级并行性。在这种情况下,我们还提出了与体系结构设计和硬件与软件组件之间的交互有关的问题。
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引用次数: 4
A fast algorithm for data exchange in reconfigurable tree structures 可重构树结构中数据交换的快速算法
Pub Date : 1994-05-02 DOI: 10.1109/MPCS.1994.367032
S. Srinivas, N. Biswas
The paper presents a fast algorithm for data exchange in a network of processors organized as a reconfigurable tree structure. For a given data exchange table, the algorithm generates a sequence of tree configurations in which the data exchanges are to be executed. A significant feature of the algorithm is that each exchange is executed in a tree configuration in which the source and destination nodes are adjacent to each other. It has been proved in a theorem that for every pair of nodes in the reconfigurable tree structure, there always exist two and only two configurations in which these two nodes are adjacent to each other. The algorithm utilizes this fact and determines the solution so as to optimize both the number of configurations required and the time to perform the data exchanges. Analysis of the algorithm shows that it has linear lime complexity, and provides a large reduction in run-time as compared to an existing algorithm. This is well confirmed from the experimental results obtained by executing a large number of randomly generated data exchange tables. Another significant feature of the algorithm is that the bit size of the routing information code is always two bits, irrespective of the number of nodes in the tree. This not only increases the speed of the algorithm but also results in simpler hardware inside each node.<>
本文提出了一种在可重构树结构的处理器网络中进行数据交换的快速算法。对于给定的数据交换表,该算法生成一系列树配置,其中将执行数据交换。该算法的一个重要特征是,每个交换都在源节点和目标节点彼此相邻的树配置中执行。用一个定理证明了在可重构树结构中,对于每一对节点,总存在且仅存在两个节点相邻的构型。该算法利用这一事实并确定解决方案,以优化所需配置的数量和执行数据交换的时间。对该算法的分析表明,与现有算法相比,该算法具有线性复杂度,并且运行时间大大减少。通过执行大量随机生成的数据交换表得到的实验结果很好地证实了这一点。该算法的另一个重要特征是路由信息码的位大小始终为两位,而与树中的节点数量无关。这不仅提高了算法的速度,而且使每个节点内部的硬件更简单。
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引用次数: 4
A parallel symbolic language for vision analysis 一种用于视觉分析的平行符号语言
Pub Date : 1994-05-02 DOI: 10.1109/MPCS.1994.367038
M. Giordano, M. Furnari, A. Massarotti
In this paper we describe the design criteria for a Parallel Symbolic Language for Vision Analysis. The essential feature of a such language is the use of the notion of structured parallelism in order to capture all the forms of parallelism used in vision analysis. After introducing the need for Symbolic Parallel languages for the vision analysis, we show how PARALATION LISP can be extended to manage it in a user transparent way. Then, we describe the design criteria used for our Parallel Symbolic Vision Analysis Language project and the current implementation status.<>
本文描述了一种用于视觉分析的并行符号语言的设计准则。这种语言的基本特征是使用结构化并行的概念,以便捕获视觉分析中使用的所有并行形式。在介绍了用于视觉分析的符号并行语言的需求之后,我们展示了如何扩展Parallel LISP以使用户透明的方式对其进行管理。然后,我们描述了并行符号视觉分析语言项目的设计标准和目前的实现状况
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引用次数: 0
Communication in distributed computing environments 分布式计算环境中的通信
Pub Date : 1994-05-02 DOI: 10.1109/MPCS.1994.367090
A.M. Sjostrom
Computing is often viewed as a tool and a computing system is typically treated as a toolbox of applications for performing operations such as calculations and data storage and transfer. Currently, humans develop these application tools and apply, or specify how to apply, them. Recognizing that computing is a fundamental discipline challenges us to accept the notion that a computing system could play other roles than merely serving as a toolbox. An active player will require massive parallelism and mechanisms for abstracting over interactions.<>
计算通常被视为一种工具,而计算系统通常被视为执行计算、数据存储和传输等操作的应用程序工具箱。目前,人们开发这些应用程序工具并应用它们,或者指定如何应用它们。认识到计算是一门基础学科,挑战我们接受计算系统可以扮演其他角色而不仅仅是作为工具箱的概念。一个活跃的玩家需要大量的并行性和机制来抽象交互。
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引用次数: 0
Performance implications of task routing and task scheduling strategies for multiprocessor systems 多处理器系统中任务路由和任务调度策略的性能影响
Pub Date : 1994-05-02 DOI: 10.1109/MPCS.1994.367059
S. Dandamudi
In distributed task ready queue organizations, task routing refers to how ready tasks are assigned to processors in the system and task scheduling refers to how these tasks are scheduled on the assigned processor. In this paper, we consider the interaction between task routing and task scheduling strategies and their impact on the performance of the distributed task queue organization. We consider four task routing strategies two adaptive and two non-adaptive-and five task scheduling policies-two preemptive and three run-to-completion policies. We show that, when adaptive task routing is employed, the scheduling policy has only a marginal impact on performance and preemptive round robin policies tend to perform worse than the FCFS policy.<>
在分布式任务就绪队列组织中,任务路由指的是如何将就绪任务分配给系统中的处理器,任务调度指的是如何在分配的处理器上调度这些任务。本文研究了任务路由策略和任务调度策略之间的相互作用及其对分布式任务队列组织性能的影响。我们考虑了四种任务路由策略(两种自适应和两种非自适应)和五种任务调度策略(两种抢占策略和三种运行到完成策略)。我们表明,当采用自适应任务路由时,调度策略对性能的影响很小,而抢占轮循策略的性能往往比FCFS策略差。
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引用次数: 25
Improved bounds on linear size expander 改进了线性尺寸扩展器的边界
Pub Date : 1994-05-02 DOI: 10.1109/MPCS.1994.367088
B. Park
Linear size expanders have been studied in many fields for their practical use, which is the possibility to connect large numbers of device chips in parallel communication systems. One of the critical points in parallel computer designs has been very high cost of communication between processors and memories. Currently, linear size expanders can be used to construct theoretically optimal interconnection networks with reducing large constant factors. This paper presents an improvement on constructing concentrators using an (n, k, 2rs)/(r/sup 2/-s/sup 2/) expander, which realizes the reduction of the size in a superconcentrator by a constant factor.<>
线性尺寸扩展器的实际应用已经在许多领域得到了研究,这是在并行通信系统中连接大量器件芯片的可能性。并行计算机设计的一个关键问题是处理器和存储器之间的通信成本非常高。目前,线性尺寸扩展器可以用来构建理论上最优的互连网络,减少了较大的常数因素。本文提出了一种采用(n, k, 2rs)/(r/sup 2/-s/sup 2/)膨胀器构造浓缩器的改进方法,实现了超浓缩器尺寸减小的常数倍
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引用次数: 0
SELF-TIMING-tools for hardware support of parallel, concurrent and event-driven process control 用于硬件支持并行、并发和事件驱动过程控制的自定时工具
Pub Date : 1994-05-02 DOI: 10.1109/MPCS.1994.367043
V. Varshavsky, T. Chu
After describing the main idea of self-timing, the authors consider the advantages and costs of the application of self-timing. They discuss the synchronisation of processes in self-timed systems.<>
在介绍了自定时的主要思想后,作者考虑了应用自定时的优点和成本。他们讨论自定时系统中过程的同步性。
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引用次数: 9
Avoiding memory contention on tightly coupled multiprocessors 避免紧耦合多处理器上的内存争用
Pub Date : 1994-05-02 DOI: 10.1109/MPCS.1994.367023
M. Valerio, L. Moser, P. Melliar-Smith
We propose a novel method of scheduling memory access on a non blocking interconnection network that provides only one-to-one communication. Conflicts at the switches can be avoided if the accesses are scheduled so that no two processors attempt to access the same memory at the same time. We show how such a scheduling problem can be mapped to an edge coloring problem for a directed graph and present algorithms for solving that problem. We give examples of the application of the algorithm and present simulation results.<>
我们提出了一种在非阻塞互连网络上调度存储器访问的新方法,该网络只提供一对一的通信。如果对访问进行了调度,使得没有两个处理器试图同时访问相同的内存,则可以避免交换机上的冲突。我们展示了如何将这样的调度问题映射到有向图的边着色问题,并给出了解决该问题的算法。给出了算法的应用实例和仿真结果。
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引用次数: 3
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专用汽车
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